Game Developer & Creator
I'm Trent Sterling, a game developer with over 10 years of experience, specializing in Unity, C#, and multiplayer networking. Iβve worked on projects ranging from Minecraft mods to Garry's Mod gamemodes and educational games.
My focus is on creating solid gameplay, efficient networking, and high-performance VR experiences at 120hz. I'm constantly pushing the boundaries of game tech, exploring network traffic optimization, shaders, and procedural generation.
I started with Halo CE/2 modding and later worked on Minecraft mods and Garryβs Mod gamemodes. These early experiences taught me game mechanics, scripting, and community-driven development.
Iβve since focused on indie game development and multiplayer games, especially VR performance optimization and network traffic optimization for smoother gameplay.
Iβve also explored machine learning, IoT, and home automation, constantly expanding my skill set.