Gamedev Hub

THE 20 GAMES CHALLENGE

Inspired by 20_games_challenge, this is a structured path to mastering game development. Each game introduces a new technical hurdle.

The Path

  1. Pong (Basic Physics/Input)
  2. Flappy Bird (Procedural Obstacles)
  3. Breakout (Collision Responses)
  4. Space Invaders (Bullet Management)
  5. Pacman (Grid AI/Pathfinding) … and so on.

Tront’s Twist

Instead of just making the games, we will implement them using the high-performance techniques in this hub (e.g., Pong with SAT, Pacman with Flow Fields).