See where your disk space went. A modern SpaceMonger clone built in Rust + egui - fast, tiny, and actually useful.
Everything you need to find what's eating your disk, nothing you don't.
Squarified treemap algorithm packs folders and files into nested rectangles proportional to their size. Big files jump out immediately.
Only expands nodes that are large enough on screen. Prunes detail you can't see. Stays smooth even on multi-terabyte drives.
Click to zoom into any folder. Smooth interpolation with zoom clamping from 1x to 5000x. Right-click or breadcrumbs to go back.
Scanning runs on a background thread with atomic progress counters. UI stays responsive while the filesystem is being walked.
Clickable breadcrumb trail shows exactly where you are in the directory tree. Jump back to any parent with one click.
The whole thing compiles down to a 3.6 MB binary. About 2,500 lines of Rust. No installer, no runtime, just run it.
The classic treemap algorithm splits a rectangle into sub-rectangles proportional to file sizes. The "squarified" variant optimizes the aspect ratios so you get fat squares instead of thin slivers - much easier to read and click. Each depth level nests inside its parent, so the spatial hierarchy matches your actual folder structure.
Instead of rendering every file on every frame, SpaceView only expands tree nodes when they're large enough on screen to matter. When you zoom in, deeper nodes expand. When you zoom out, they prune back. This keeps the render budget constant regardless of how many files are on disk - the treemap adapts to whatever you're actually looking at.
Fast, safe, no garbage collector. Perfect for filesystem-heavy work.
Immediate mode GUI. Redraws every frame, no retained widget state to manage.
Entire app in about 2,500 lines across 6 source files.
No installer, no runtime dependencies. Just a single executable.
Grab the latest release from GitHub. Windows binary, no install needed - just unzip and run.