BIOMASS

THE HORDE IS A FLUID

Starting WebGPU…

A tech homage to Sir, We Have an Orc Problem by Mumpitz Games.
Go play the real one, it is the good version. Not affiliated, not endorsed, not for sale.

About / More by Tront

BIOMASS by Tront

BIOMASS is a free GPU horde tower defense game. Waves of creatures in the tens of thousands stream toward your base, every one of them simulated in WebGPU compute shaders rather than on the CPU, and the colossus boss system brings walking siege engines you have to bring down piece by piece. Tune your defenses, survive the waves, and watch the numbers climb.

It is one HTML file that needs a desktop browser with WebGPU, and it is the crowd technology that later became SEND DUDES. Made by Tront (Trent Sterling), a network programmer and Unity generalist who builds GPU systems in public.

More from Tront

  • SEND DUDES: Siege defense with 200,000 fighters simulated on the GPU. Hold the core, turn kills into reinforcements.
  • ORCFLOW: GPU tower defense where every orc lives in a WebGPU storage buffer for its whole life.
  • BALLPIT: GPU contact physics testbed: 20,000 XPBD particles in WebGPU compute with solid map collision.

All games and tools · Devlog · Discord · Source on GitHub · tront.xyz

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