ORCFLOW

SIR, WE HAVE A FLOW FIELD

Starting WebGPU…

A tech homage to Sir, We Have an Orc Problem by Mumpitz Games.
Go play the real one, it is the good version. Not affiliated, not endorsed, not for sale.

About / More by Tront

ORCFLOW by Tront

ORCFLOW, subtitled Sir, We Have a Flow Field, is a free GPU tower defense game in Three.js. Every orc lives in a WebGPU storage buffer for its whole life: navigation over a flow field, crowd separation, damage, death and recycling all happen on the GPU, so the horde scales with your graphics card rather than your CPU.

One HTML file, no install, needs a desktop browser with WebGPU. Made by Tront (Trent Sterling) as one of a series of GPU crowd experiments that includes BIOMASS, BALLPIT and SEND DUDES.

More from Tront

  • BIOMASS: GPU horde tower defense with a colossus boss: tens of thousands of creatures in WebGPU compute.
  • SEND DUDES: Siege defense with 200,000 fighters simulated on the GPU. Hold the core, turn kills into reinforcements.
  • BALLPIT: GPU contact physics testbed: 20,000 XPBD particles in WebGPU compute with solid map collision.

All games and tools · Devlog · Discord · Source on GitHub · tront.xyz

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