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Project Demigod

I've been working on Project Demigod with Omnifarious Studios as a contract Network Programmer and Unity Generalist. It's a VR superhero sandbox.

I’ve been working on Project Demigod with Omnifarious Studios as a contract Network Programmer and Unity Generalist. It’s a VR superhero sandbox. Fly around, throw things, combine powers and get into fights with things considerably bigger than you.

My part covers netcode and gameplay, along with menus, IK, ragdolls, shaders and performance work. A bit of everything, really. The public game has social multiplayer and drone combat now, so you can fly around and fight those together. The broader multiplayer enemy combat is still listed as work to come.

Project page