
Away3DLite and New Recording Software
Switching from Papervision3D to Away3DLite - rebuilding the engine and dealing with memory issues.

Switching from Papervision3D to Away3DLite - rebuilding the engine and dealing with memory issues.

After frustration with Papervision and Away3D, I found Away3DLite to be the perfect solution.

Memory leak in Papervision forces me to consider switching to Away3D.

Added a fully functional command console to my game.

Using minimalcomps for UI and adding real-time performance monitoring.

Pondering the future of Papervision3D with Molehill on the horizon.

Playing around with character skins and adding enemies.

Exploring performance issues with lighting and effects in Papervision3D.

Reading about finishing games and getting a second wind on my project.

Blog redesign and thoughts on making a Fallout-inspired Flash MMO.