
Guys, Girls, and Guns: How to Survive the Zombie Apocalypse in Style!
An update on my zombie-themed multiplayer project, and how I'm using public documentation to stay motivated.

An update on my zombie-themed multiplayer project, and how I'm using public documentation to stay motivated.

A reflection on consistency, audience building, and coming back after months away from streaming.

Ludum Dare 34 entry where I added multiplayer AND modding support to a game jam project. Scope creep at its finest.

My Ludum Dare 33 entry where you play as a giant bear, smashing buses and eating children.

A Photon networked topdown twin-stick shooter for PC, Android, and Amazon FireTV.
{% include youtube.html id='NBHL7rwasqg' %} Another vlog This time it covered my collaboration zombie endless runner game.

An update on my endless runner game, Dash Till Dawn, developed in collaboration with 2DGameDev (Dave).

BUTTLOADS! A game made in 48 hours for Bacon Game Jam 09. Inspired by Motherlode, featuring digging, upgrades, and chaotic physics.

Returning to Blocky Dungeon with new 3D voxel features and rapid release plans. Updates and future content ahead!

A minimalist platformer inspired by Thomas Was Alone. This Unity project explores movement, physics, and level design with simple geometric shapes. Streamed development on Twitch with viewer donati...